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TrainingExit 18Ready now

Aim micro-corrections

The lock brings you close. The last small move is yours.

Next step

Flick aim trainerA real aim test: 30 targets, throughput in bits per second, errors and corrections. Separate scores for controller, touch and mouse.

How to use it

In GTA V and Red Dead Redemption 2, assisted aiming brings your reticle close to a target, then a small upward correction finishes the job. This drill isolates that last move. The reticle jumps near a small zone at the top of a neutral shape: bring it in and fire. Thirty rounds, two warm-up rounds on top.

Your score

Median correction time, overshoots per round (the reticle was on the zone and left it) and missed shots.

How to read it

Frequent overshoots: lower your sensitivity, or tap the stick instead of holding it. If you ran the sensitivity test, half of that value is used here, because a correction is a small move.

What about GTA 6?

Nothing about aiming in GTA 6 is confirmed. This drill only applies if the game keeps this principle. We will check that on 19 November. The drill still trains small controlled movements.

Questions and answers

Does GTA 6 have aim assist?
GTA V and Red Dead Redemption 2 do, and the press expects something close, but nothing is confirmed. We will update this page once the real menu is known.
Why is the movement so slow?
Sensitivity is halved here, because a correction is a small move. A fast reticle makes this drill far harder than the real need.
Is aim assist cheating?
No. In solo play, choose what you enjoy. This drill works in any mode.

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